Today we’d like to introduce you to Bakari Robinson
Hi Bakari, so excited to have you with us today. What can you tell us about your story?
My name is Bakari Ani Robinson®. I am a CGI Artist , Game Designer, Concept Artist & 3D Visual Designer. For me being a Digital Artist doesn’t just provide me with various skill-sets, but having the ability to create a piece of art relating to digital content, that will last for a lifetime impacting generations. As I continue to critique my craft, I want to share my gifts & talents with the Art World & The Technology Digital World in General, to enhance people’s expectations. When it comes to creating content, I brainstorm new creations and ideas to bring my ideas to life.
My main goal is to continue to make a name for myself, using CGI Technologies, such as (Autodsk, Maya, Zbrush, Unreal Engine Computer Program and more). Lastly I want to continue to pursue creating illustrations to publish more of my personal books. I have now been an Illustrator for 2 years. My first release was in May of 2022, which I self-published. The Illustrations in my books are my own personal designs that I created throughout my own art project portfolio. The Dark Entities Volume III. Lead Assassin’s,2024 makes my Third Official Illustration Book, I am so proud of the work I have completed to date. I have enjoyed the journey and I am looking forward to my audience enjoying my newest illustrated body.
Would you say it’s been a smooth road, and if not what are some of the biggest challenges you’ve faced along the way?
I would say, I have had my great years and some struggles along the way with my, CGI Business. I am a great Planner when it comes to producing the artwork for my business, I just always made sure I had to budget my software out. To make sure that my property last, along with me, running my business by myself
Alright, so let’s switch gears a bit and talk business. What should we know about your work?
I am a CGI Artist , Game Designer, Concept Artist & 3D Visual Designer. For me being a Digital Artist doesn’t just provide me with various skill-sets, but having the ability to create a piece of art relating to digital content, that will last for a lifetime impacting generations. As I continue to critique my craft, I want to share my gifts & talents with the Art World & The Technology Digital World in General, to enhance people’s expectations. When it comes to creating content, I brainstorm new creations and ideas to bring my ideas to life.
My main goal is to continue to make a name for myself, using CGI Technologies, such as (Autodsk, Maya, Zbrush, Unreal Engine Computer Program and more). Lastly I want to continue to pursue creating illustrations to publish more of my personal books. I also am a published CGI Illustrated Author, my book series is called: The Dark Entities, my latest book I have release is called: The Dark Entities Volume III. Lead Assassin’s 2024. What sets me apart from others are. I never take my foot off the gas meaning that, I do not take any days off, because technology is always currently changing, so with me producing high quality digital artwork I always have to be on my game
In terms of your work and the industry, what are some of the changes you are expecting to see over the next five to ten years?
I actually have a ten-20 year vision, I see my artwork, having their own movies, including video games. Taking my concept Art Illustrations, and making them into casting rolls with actors, also one day owning my merch stores around the World. With my art prints being on hoodies, jackets etc other merch! my series is called: The Dark Entities® you can also purchase my books on amazon
The Dark Entities Volume I. 2022
The Dark Entities Volume II. 2023
The Dark Entities Volume III. 2024
Contact Info:
- Website: https://sites.google.com/view/bakari-a-robinson/home
- Instagram: https://www.instagram.com/bakari_ani_robinson/